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Phaser
The famous phaser is most well-known
Star Trek weapon, so it makes sense for it to be your default
and first weapon. The energy level slowly recharges, making it
have effectively unlimited ammo. The phaser is probably the most
useful default weapon in any first-person shooter I've ever played.
The primary function is a beam of energy, which slowly lowers
the energy level. The secondary function is a wider beam, which
is much more powerful and also lowers the energy level more quickly.
Compression Rifle
The compression rifle
is another fairly well-known Star Trek weapon, and your second
one. The primary shot is a bolt of energy that is mediocre in
power, but costs only two ammo. The secondary shot is tight beam
that instantly disintegrates normal enemies, but costs a heck
of a lot more ammo.
Infinity Modulator (I-Mod)
This is a specialized
weapon created by Seven of Nine. It shoots a bolt of energy that
is a bit more powerful than the compression rifle, and Borgs can
never adapt to this. So, it's always the weapon of choice when
fighting them. Primary fire is a little more powerful than the
compression rifle; secondary fire is much more powerful but uses
more ammo accordingly.
Scavenger Rifle
The potpourri group of
scavengers uses this cobbled-together rifle. Unfortunately, it's
extremely inaccurate and not a good choice to use. Primary shot
is machine gun fire; it's very inaccurate and uses ammo fairly
quickly. Secondary shot is an energy grenade. It's more useful
than the machine gun, but still not the best.
Stasis Weapon
It's a living weapon found on the Etherians'
ship, and works best against them. Unfortunately, against other
enemies, it's only mediocre. The primary fire is one beam of energy.
Secondary fire is a spread of five shots, and should be used most
often to do the most damage in the least amount of time. |